Orienteering with Mr. T.
Finding the Way
Guiding Principle: A creative and practical problem solver.
Descriptor: 1) Generates a variety of solutions, builds a case for the best response, and critically evaluates its effectiveness.
Evidence: A) Can interpret some of the many signs that help people navigate.
B) Understand a familyıs need to navigate in their environment.
C) Produce various kinds of maps.
Content Area: Geography: Skills and Tools
Content Standard: Students will know how to construct and interpret maps and other geographic tools to locate and derive information about different environments.
Two Performance Indicators: 1) Student will write a story describing the different ways people found their way across land and sea.
2) Student will create a compass point caricature using grid squares and the 8 compass points for a reference.
Evidence of Performance Indicators: A) Students will publish a story ("Finding the Way"). B) Students will complete and create a compass point journey on a map grid.
Product 1: Published Story
Characteristics of a Quality Product:
A) Six alternatives in navigating
B) Describe each alternative in detail
C) Evaluate the effectiveness of each alternative (Does it work?)
D) Choose best alternative
Product 2: Compass Point Caricature Characteristics of a Quality Product:
A) Recognizable face
B) Use of all eight compass points
C) Demonstrate understanding of scale (grid=100")
D) Use of compass rose. Start and finish points.
Student Knowledge Required to Develop these Quality Products:* Eight compass points on compass rose * Variety of navigational tools
* Follow instructions precisely
* Understand the concept of scale
Introduction Tips to Orienteering
Field Trip Project
Curriculum Connection
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Prepared by Steven Tanguay, 10/10/00
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